We entered Release Candidate (RC) state as of yesterday, and from here, we are only stopping for showstoppers. Release will come when marketing is in place, and we are able.
Wednesday, January 8, 2014
Wednesday, December 18, 2013
Status update
We called "Feature Lock" status as of yesterday. That means that no new features are being added to version 9.1 from this point. (There's always one or two that still go in at the last moment, though)
From this point, we are only finishing existing features, fixing bugs, and probably will continue cosmetic changes. We are very likely more than a week away from "Release Candidate", at which point we will only be fixing critical bugs before release.
From this point, we are only finishing existing features, fixing bugs, and probably will continue cosmetic changes. We are very likely more than a week away from "Release Candidate", at which point we will only be fixing critical bugs before release.
Sunday, November 24, 2013
Here's a video showing some of the beta usage of PuppyRay GPU. Frames have been dropped, so the video is faster than what was recorded. The video was recorded on a AMD 1450 based netbook with 2 shader cores. With a higher end GPU, the results should look a lot like this. Mind you this was very beta at the time.
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